The massively multiplayer online RPG: Some swear by it, and some call it a detriment to society, breeding a world of hermits. When you think MMORPG nowadays, you’re likely thinking about games like World of Warcraft, Everquest, City of Heroes/Villans, and so on. All of these have one thing in common, you must pay some sort of fee, whether it be buying the game itself, paying for a subscription to continue playing it, or a lot of the times both. However, not all are like this:

There are probably as many MMOs out there that are “free to download, free to play” as there are ones that require you to pony up, if not more. Many times, this ends up making the game more accessible to all, however these games have their own set of challenges, all which contribute into how “Free-to-play” MMOs are run and the community that plays them.

That being said, I’ve been playing various MMOs for close to five years now, and I have my share of good and bad experiences. This list covers some of the more apparent bad experiences that you’re likely to come across. Hit the jump to find out what they are:

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