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	<title>A Gamer&#039;s Mind &#187; new super mario bros</title>
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		<title>First Impressions: New Super Mario Bros. Wii</title>
		<link>http://blog.ancientcave.com/index.php/2009/11/18/first-impressions-new-super-mario-bros-wii/</link>
		<comments>http://blog.ancientcave.com/index.php/2009/11/18/first-impressions-new-super-mario-bros-wii/#comments</comments>
		<pubDate>Wed, 18 Nov 2009 09:00:20 +0000</pubDate>
		<dc:creator>Moofey</dc:creator>
				<category><![CDATA[First impressions]]></category>
		<category><![CDATA[bowser]]></category>
		<category><![CDATA[luigi]]></category>
		<category><![CDATA[mario]]></category>
		<category><![CDATA[new super mario bros]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[peach]]></category>
		<category><![CDATA[toad]]></category>
		<category><![CDATA[wii]]></category>

		<guid isPermaLink="false">http://blog.ancientcave.com/?p=187</guid>
		<description><![CDATA[I can remember when I first got a DS. It had already been out for about a year and a half and it just so happened that the first New Super Mario Bros. was on its way, promising an experience that mixes Mario&#8217;s new moves in an old 2D-style game.  Nevertheless I got it when]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="aligncenter size-medium wp-image-188" title="new_super_mario_bros_wii" src="http://blog.ancientcave.com/wp-content/uploads/2009/11/new_super_mario_bros_wii-300x129.jpg" alt="new_super_mario_bros_wii" width="300" height="129" /></p>
<p style="text-align: left;">I can remember when I first got a DS. It had already been out for about a year and a half and it just so happened that the first <em>New Super Mario Bros.</em> was on its way, promising an experience that mixes Mario&#8217;s new moves in an old 2D-style game.  Nevertheless I got it when I had the chance and loved every minute I spent with it. Being an 80&#8242;s kid that logged countless hours playing <em>Super Mario Bros.</em> and <em>Super Mario Bros. 3, </em>the game brought back many nostalgic moments from the plumber&#8217;s 8-bit glory days.</p>
<p style="text-align: left;">Despite this, I didn&#8217;t know what to think when Nintendo showcased <em>New Super Mario Bros. Wii</em> at this year&#8217;s E3 press conference. It could have been the fact that they spent all the time on boasting about 4-player simultaneous half co-op, half competitive multiplayer, but it really took me a while for this one to settle in&#8230; In fact, it was only yesterday that I actually was sold on the game by demoing it in single-player. (I&#8217;m really the only gamer in the household so it&#8217;s really hard to be sold on a game that only offers local multiplayer.) A couple of trade-ins later and I find myself headed home with the game&#8217;s bright-red box in hand, ready for yet another classic Mario experience.</p>
<p style="text-align: left;"><strong>Game Overview:<br />
<span style="font-weight: normal; background-color: #ffffff;">The actual storyline of course is just a shadow to the same old thing. Bowser comes, kidnaps Peach, starts terrorizing the Mushroom Kingdom, yadda yadda yadda&#8230; Nothing new there.  Okay, so now that we&#8217;re past that&#8230; <em>New Super Mario Bros. Wii</em> follows in the footsteps of its DS predecessor by offering a modern Mario game in a classic 2D environment. It&#8217;s the type of game that will no likely please just about everyone in one way or another&#8230; There&#8217;s really just no way I can describe this in greater detail.</span></strong></p>
<p style="text-align: left;"><strong>How does it play?<br />
<span style="font-weight: normal; background-color: #ffffff;">With the exception of the mega mushroom, all of Mario&#8217;s moves from NSMB can be done here. The controls, assuming you&#8217;re using just the remote, (which if you&#8217;re like me is the <em>only</em> way to play a game like this) have been simplified down to something reminiscent of an NES game, with a few extra things that require you to shake or tilt the remote, such as spin-jumping or tilting a special kind of platform.  The game takes a lot out of <em>Super Mario Bros. 3</em> in a way.  The game features the return of airship-style stages, replaces the SMW-style &#8220;reserve item&#8221; system from the first game with an inventory system similar to 3&#8242;s, and even brings back the Koopalings from a long leave-of-absence.  Yoshi also makes an appearance and controls much like he did in his debut nearly 19 years ago complete with gobbling berries, stomping out most enemies in 1 hit, and jumping off his back. (Many times causing him to make noble sacrifices so that Mario can complete his quest.)</span></strong></p>
<p style="text-align: left;"><span style="background-color: #ffffff;">Progression is similar to that as in the DS version; Worlds are set out into branching paths and each world contains a castle at the end and 1 or 2 towers along the way. Ghost houses, mushroom houses, warp cannons, and now even enemies that wander the map make a return in NSMBWii. Mario must jump, stomp, and slide his way through to the ever-so-classic flagpole at the end of each level, which obviously opens the way to the next level. He does have the help of a few new powerups along the way; The ice flower works much like the fire flower except that Mario can freeze enemies. This allows him to pick a frozen enemy up and toss it like a koopa shell. The propeller hat allows Mario to fly straight up with a shake of the remote, then slowly float back down. Penguin mario negates the effects of ice and also enhances his sliding ability.</span></p>
<p style="text-align: left;"><span style="background-color: #ffffff;">Unfortunately, I haven&#8217;t had the opportunity to try multiplayer yet, though I&#8217;m confident that one day I&#8217;ll be able to give it a spin&#8230; I just need people that I can actually play it with.</span></p>
<p><span style="background-color: #ffffff;"><strong>Pros:</p>
<ul>
<li><span style="font-weight: normal; background-color: #ffffff;"><strong> </strong>Continues offering the nostalgic feel that the first <em>New Super Mario Bros. did.</em></span></li>
<li><span style="font-weight: normal; background-color: #ffffff;">Simultaneous Multiplayer that can be both co-operative and competitive.</span></li>
<li><span style="font-weight: normal; background-color: #ffffff;">Keeps things fresh by adding new power-ups while also re-introducing some old mechanics.</span></li>
</ul>
<p></strong></span></p>
<p><strong>Cons:</strong></p>
<ul>
<li>Stale story. Seriously&#8230; I don&#8217;t know how many ways you can conjure up a story that has the same result&#8230; Princess gets kidnapped, plumber sets off to save her.</li>
</ul>
<p style="text-align: left;"><span style="background-color: #ffffff;"><strong>Do I Like It?<br />
<span style="font-weight: normal; background-color: #ffffff;">It&#8217;s&#8230; Mario, and it&#8217;s a Mario that just about everyone can relate to.  The presentation is a nice mix of old and new and controls with a similar style to that of the older Mario games. As I said before, I wasn&#8217;t sure how much I was going to like this game until I was able to try it out for myself, and once I did it was golden. This game is a must-buy.</span></strong></span></p>
<p style="text-align: left;"><span style="background-color: #ffffff;"><strong><span style="background-color: #ffffff;">Who should buy it?<br />
<span style="font-weight: normal;">Everyone that has a Wii. I&#8217;m not saying this as a fanboy, or a Nintendork, or an old-school gamer. There is something </span> <span style="font-weight: normal;">that will please just about everyone in this game unless you absolutely hate platformers&#8230; Or old-school games. (I have yet to be given a valid reason as to why someone should hate an old-school game, though.) People who grew up with an NES will like it for its single-player gameplay, and maybe the young ones will like the multiplayer aspects.</span></span></strong></span></p>
<p style="text-align: left;"><span style="background-color: #ffffff;"><strong><span style="background-color: #ffffff;">First Impression:<span style="font-weight: normal;"> Very Good. At this point I don&#8217;t think Nintendo could have done better&#8230; aside from the story.</span></span></strong></span></p>
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