Inside the thoughts of an average gamer.
Posts tagged nintendo
It’s Funny Where Inspiration Can Come From
Nov 25th
Even if it’s from a commercial for an earlier game in the series nearly ten years ago.
Golden Sun: Dark Dawn is a game that I have been waiting for since it was announced at last year’s E3. Now out in Japan and hitting North American stores on Monday, I keep looking back to my preorder receipt, anticipating the game that it will get me on the day it arrives.
Earlier this week, I found an article on Destructoid where the developers seemed to draw inspiration from the commercial for the US release of Golden Sun back in 2001. For those that remember the style of GBA commercials around launch time, they usually took real life scenes and created them into something out of the game they’re advertising. The one for Golden Sun was quite bizarre:
Quite sure I’ve never gotten attacked by an opera house chandelier that turns into crystal dragon.
Now, as far as Golden Sun: Dark Dawn is concerned, Camelot seemed to have had a good memory, (especially for a commercial that didn’t even air in their country) and decided to make something of it.
And the rest is all history:
Nintendo Fall Conference tonight, 3DS launch date/price to be announced. Speculations beforehand.
Sep 28th
Tonight is a night that a lot of Nintendo fans have been waiting for. NCL will be having their fall conference tomorrow at 2:00 PM in Kyoto, Japan. (1:00 AM eastern, 10:00 PM tonight pacific.)
The big news that will be coming out of this conference will, of course, be the launch date and price of the 3DS. Whether or not any launch info will pertain to areas outside of Japan, I don’t know. However, it’s no secret that there have been rumors of leaks abound.
- A Japanese company manufacturing 3DS accessories had revealed that they will be releasing said accessories on November 20th, 2010 in a tweet that has since been deleted. Source
- A german tabloid had stated that the 3DS is scheduled for launch in Spring 2010 at a price of 200 euros. However, this can prove to be false as this would fall under Nintendo’s launch window, being after the end of the 2010 fiscal year. Image
- There are also rumors that a Gamestop employee leaked info from the company’s database that the handheld will launch in the US on November 22nd. Even moreso it was leaked that Dragon Ball 3DS would have a November 11th release, which adds more fuel to the fire and adding that the date could be even earlier than that. That being said, 3DS preorders may start taking place tomorrow as well. Source
We only have a few hours until we know the truth for sure.
Until then, this is what I’ve predicted:
Release: November 20th (JP), November 28th (NA), Q1 2011 (EU) (I had to spite all the people saing Nov. 22nd)
Price: 249,000 yen/$269.99 ($299.99 CAD), 200 euros – (NA preorders to start either tomorrow or Thursday)
I’m predicting that the design of the 3DS won’t change all that much, but am hoping that the start/select/home buttons along the bottom of the touch screen will be moved.
Immersive Technology: Motion Controls and 3D
Sep 25th
Earlier this year at E3, two very specific advances were being pushed by console manufacturers: motion controls and 3DTV. Both of these technologies are meant to push the gaming industry forward and give video games a more interactive experience, being able to control your actions onscreen with a wand or even your own hands and having visuals jump out at you.
It seems like it was only a few years ago we were talking about games going HD and starting to use wireless controller. Our favorite franchises (or at least those that weren’t a Nintendo franchise) were updated with even more glorious visuals and we no longer had to worry about our controllers ever getting tangled together, or ever wondering which controller is which due to the facts that these wireless controllers have light patterns. Even before that, when it came to our televisions we had been playing in the standard definition era from the Intellivision to the PS2. The move to HDTV was inevitable as the install base grew, but when it comes to today’s advances, do we really need these in our games? Are we ready for them?
Local Multiplayer Accomplishes Things That Can’t Be Done Online
Jul 31st
Captain Obvious title, mirite?
In this day and age, the Internet is bringing everyone together in new ways. From the days of usenet, to AOL chatrooms and IRC, followed by BBSes (now forums) we are now in an age where social networking sites like Twitter and Facebook are commonplace.
For most of the past fifteen years, PC gaming has had its place online in one way or another. At the turn of the century, that started to spread to consoles, starting with the Dreamcast and XBOX. Today, every current-gen console and handheld is online and part of its own distinct service; XBOX Live for the 360, Playstation Network for the PS3 and PSP, and Nintendo WFC for the Wii and DS. Nowadays, many console games ship with multiplayer modes that are strictly online, where in the past we would have split screen. As time wore on, the Internet has reshaped the way we play games with other people.
However, this does not mean that the days of local multiplayer are gone forever.
Nintendo’s E3 Press Conference
Jun 15th
I only have two words to describe Nintendo’s E3 Presser.
….holy shit.
Here’s all that they had to show for us today:
- The Legend of Zelda: Skyward Sword (2011)
- Mario Sports Mix (2011)
- WiiParty
- Just Dance 2
- Golden Sun: Dark Dawn (Q4 2010)
- Goldeneye 007 (Q4 2010)
- Epic Mickey
- A Kirby game that I can’t remember the name of
- Donkey Kong Country Returns (This game probably got the biggest applause out of every game there)
- Dragon Quest IX (July 2010)
- Metroid: Other M (August 31st, 2010)
- Nintendo 3DS Reveal
- Kid Icarus Uprising
As far as the 3DS is concerned, Nintendo announced a possible lineup of games including DJ Hero 3D, a Kingdom Hearts game, and even the possibility of a Metal Gear Solid game.
If you weren’t saying “Holy shit” when you started reading this, you are now.
UPDATE: Destructoid has posted a list of games/fanchises that are supposedly being developed for the 3DS here.
First Impressions: Pokemon HeartGold/SoulSilver
Mar 21st
Was I ever excited about this.
In October 2000, Pokemon Gold and Pokemon Silver had already been out in Japan for quite some time. I had a preorder for Gold, due out October 14th. It was a day I couldn’t wait for. I remember I didn’t sleep the night before and I showed up at the mall a half hour before it opened so I could pick the game up right away. I took it home and played, played, played, and played the crap out of it. So much, in fact, that the only game that I have ever played more than my beloved Gold version is Tales of Symphonia.
Pokemon Gold and Silver introduced a lot of new things to the series that wasn’t around in Red and Blue: A real-time clock, day/night phases, pokemon genders, battle screen enhancements such as experience meters, new plot events, and Pokemon Crystal took it even further by introducing a playable female character, battle animations, a “second rival” (Eusine) and a forced legendary battle after the seventh badge; Something we’ve seen in every game after Crystal.
Nine and a half years later to the day on March 14th 2010, Pokemon HeartGold and Pokemon SoulSilver made landfall in North America. Just like before I had it preordered, although I didn’t rush out to get it. As I unboxed the big package that the game came in (which includes the Pokewalker, which I will get to in a bit) and started playing, I came to realize that not only has all of that been improved on, but things that had been added later on had also been put into this game, along with a few new things.
So, now that I have the remake of one of my most beloved games of all time, what do I think of it?
First Impressions: New Super Mario Bros. Wii
Nov 18th

I can remember when I first got a DS. It had already been out for about a year and a half and it just so happened that the first New Super Mario Bros. was on its way, promising an experience that mixes Mario’s new moves in an old 2D-style game. Nevertheless I got it when I had the chance and loved every minute I spent with it. Being an 80′s kid that logged countless hours playing Super Mario Bros. and Super Mario Bros. 3, the game brought back many nostalgic moments from the plumber’s 8-bit glory days.
Despite this, I didn’t know what to think when Nintendo showcased New Super Mario Bros. Wii at this year’s E3 press conference. It could have been the fact that they spent all the time on boasting about 4-player simultaneous half co-op, half competitive multiplayer, but it really took me a while for this one to settle in… In fact, it was only yesterday that I actually was sold on the game by demoing it in single-player. (I’m really the only gamer in the household so it’s really hard to be sold on a game that only offers local multiplayer.) A couple of trade-ins later and I find myself headed home with the game’s bright-red box in hand, ready for yet another classic Mario experience.
Game Overview:
The actual storyline of course is just a shadow to the same old thing. Bowser comes, kidnaps Peach, starts terrorizing the Mushroom Kingdom, yadda yadda yadda… Nothing new there. Okay, so now that we’re past that… New Super Mario Bros. Wii follows in the footsteps of its DS predecessor by offering a modern Mario game in a classic 2D environment. It’s the type of game that will no likely please just about everyone in one way or another… There’s really just no way I can describe this in greater detail.
How does it play?
With the exception of the mega mushroom, all of Mario’s moves from NSMB can be done here. The controls, assuming you’re using just the remote, (which if you’re like me is the only way to play a game like this) have been simplified down to something reminiscent of an NES game, with a few extra things that require you to shake or tilt the remote, such as spin-jumping or tilting a special kind of platform. The game takes a lot out of Super Mario Bros. 3 in a way. The game features the return of airship-style stages, replaces the SMW-style “reserve item” system from the first game with an inventory system similar to 3′s, and even brings back the Koopalings from a long leave-of-absence. Yoshi also makes an appearance and controls much like he did in his debut nearly 19 years ago complete with gobbling berries, stomping out most enemies in 1 hit, and jumping off his back. (Many times causing him to make noble sacrifices so that Mario can complete his quest.)
Progression is similar to that as in the DS version; Worlds are set out into branching paths and each world contains a castle at the end and 1 or 2 towers along the way. Ghost houses, mushroom houses, warp cannons, and now even enemies that wander the map make a return in NSMBWii. Mario must jump, stomp, and slide his way through to the ever-so-classic flagpole at the end of each level, which obviously opens the way to the next level. He does have the help of a few new powerups along the way; The ice flower works much like the fire flower except that Mario can freeze enemies. This allows him to pick a frozen enemy up and toss it like a koopa shell. The propeller hat allows Mario to fly straight up with a shake of the remote, then slowly float back down. Penguin mario negates the effects of ice and also enhances his sliding ability.
Unfortunately, I haven’t had the opportunity to try multiplayer yet, though I’m confident that one day I’ll be able to give it a spin… I just need people that I can actually play it with.
Pros:
- Continues offering the nostalgic feel that the first New Super Mario Bros. did.
- Simultaneous Multiplayer that can be both co-operative and competitive.
- Keeps things fresh by adding new power-ups while also re-introducing some old mechanics.
Cons:
- Stale story. Seriously… I don’t know how many ways you can conjure up a story that has the same result… Princess gets kidnapped, plumber sets off to save her.
Do I Like It?
It’s… Mario, and it’s a Mario that just about everyone can relate to. The presentation is a nice mix of old and new and controls with a similar style to that of the older Mario games. As I said before, I wasn’t sure how much I was going to like this game until I was able to try it out for myself, and once I did it was golden. This game is a must-buy.
Who should buy it?
Everyone that has a Wii. I’m not saying this as a fanboy, or a Nintendork, or an old-school gamer. There is something that will please just about everyone in this game unless you absolutely hate platformers… Or old-school games. (I have yet to be given a valid reason as to why someone should hate an old-school game, though.) People who grew up with an NES will like it for its single-player gameplay, and maybe the young ones will like the multiplayer aspects.
First Impression: Very Good. At this point I don’t think Nintendo could have done better… aside from the story.
Notable releases: Q4 2009 UPDATED
Sep 28th
So, it’s been a bit of an uneventful third quarter at AGM. It appears I have come down with severe cases of writer’s block, laziness, and just plain procrastination all at once.
But, without further ado, here are some of the games you can expect between now and the end of the year:
(Note: The following list is only for North America)
Xbox 360
Oct 13th: Brutal Legend
Oct 27th: DJ Hero
Oct 27th: Forza Motorsport 3
Oct 27th: Tekken 6
Oct 29th: GTA4: The Ballad of Gay Tony
Nov 3rd: Band Hero
Nov 10th: Call of Duty: Modern Warfare 2
Nov 17th: Assassin’s Creed II
Nov 17th: Left 4 Dead 2
Dec 22nd: Guitar Hero: Van Halen
Playstation 3
Sept 29th: Ninja Gaiden Sigma 2
Oct 13th: Brutal Legend
Oct 20th: Ratchet & Clank: A Crack In Time
Oct 27th: DJ Hero
Oct 27th: Tekken 6
Nov 3rd: Band Hero
Nov 3rd: Lego Rock Band
Nov 10th: Call of Duty: Modern Warfare 2
Nov 17th: Assassins Creed II
Dec 22nd: Guitar Hero: Van Halen
Wii
Sept 29th: Dead Space Extraction
Oct 4th: Wii Fit Plus
Oct 6th: Spore Hero
Oct 13th: Mario & Sonic at the Olympic Winter Games
Oct 27th: DJ Hero
Nov 3rd: Band Hero
Nov 3rd: Lego Rock Band
Nov 3rd: Rabbids Go Home
Nov 3rd: Silent Hill: Shattered Memories
Nov 10th: Call of Duty: Modern Warfare Reflex
Nov 15th: New Super Mario Bros. Wii
Nov 27th: Resident Evil: The Darkside Chronicles
Dec 22nd: Guitar Hero: Van Halen
Dec 26th: Final Fantasy Chrystal Chronicles: The Crystal Bearers
(I also believe that Tatsunoku vs. Capcom is supposed to fit in somewhere here, unless I missed something.)
Nintendo DS
Sept 29th: Kingdom Hearts 358/2 Days
Oct 6th: Spore Hero Arena
Oct 12th: Pokemon Mystery Dungeon: Explorers of Sky
Oct 13th: Mario & Sonic at the Olympic Winter Games
Nov 3rd: Lego Rock Band
Nov 10th: Band Hero
Nov 10th: Call of Duty Modern Warfare: Mobilized
Dec 7th: The Legend of Zelda: Spirit Tracks
PSP
Oct 1st: PSPGo [Hardware]
Oct 1st: Gran Tourismo
Oct 1st: Shin Megami Tensei: Persona
Oct 13th: Half Minute Hero
Oct 20th: Grand Theft Auto: Chinatown Wars
Nov 17th: Little Big Planet
(And yes, that’s it for now.)
PC
Oct 13th: Lego Star Wars: The Complete Saga
Oct 22nd: Windows 7 [Operating System]
Nov 10th: Call of Duty: Modern Warfare 2
Nov 17th: Left 4 Dead 2
Notable Q3 2009 Releases
Jun 30th
Gimme a couple more weeks and I’ll be back on it. My E3 “coverage” ended kind of abrupt when I went all fanboy over Golden Sun DS.
Anyway, it’s that time again. Let’s take a look at what to expect from the gaming industry in the next quarter:
Again, help is always appreciated identify worthy games-to-come
NORTH AMERICA
Xbox 360:
July 1st: King of Fighters 98: Ultimate Match
July 20th: King of Fighters XII
July 22nd: TMNT: Turtles in Time Re-shelled
July 28th: Gears of War 2: All Fronts Collection
Possibly near the end of July: Marvel vs. Capcom 2
August 14th: Madden NFL 10
August 25th: Batman: Arkham Asylum
September 1st: Guitar Hero 5
September 8th: Marvel Ultimate Alliance 2, NHL 10
September 9th: The Beatles: Rock Band
September 22nd: Halo 3 ODST
Playstation 3:
July 20th: King of Fighters XII
August 14th: Madden NFL 10
August 25th: Batman: Arkham Asylum
September 1st: Guitar Hero 5
September 8th: NHL 10, Marvel Ultimate Alliance 2
September 9th: The Beatles: Rock Band
September 22nd: Need for Speed Shift, Katamari Forever
Wii:
July 7th: Tales of Monkey Island
July 26th: Wii Sports Resort
August 14th: Madden NFL 10
August 24th: Metroid Prime Trilogy
September 1st: Guitar Hero 5
September 9th: The Beatles: Rock Band
September 15th: Marvel Ultimate Alliance 2, NHL 2K10
September 29th: Dead Space Extraction
Nintendo DS:
Today: Megaman Starforce 3: Black Ace/Red Joker
August 24th: Professor Layton and the Diabolical Box
Sometime in July/August: Flipnote Studio (DSiWare)
September 1st: Duke Nukem Trilogy: Critical Mass
September 15th: Marvel Ultimate Alliance 2, Scribblenauts
September 29th: Kingdom Hearts 358/2 Days
Playstation Portable:
August 25th: Dissidia: Final Fantasy
September 1st: Duke Nukem Trilogy: Critical Mass, Soul Calibur: Broken Destiny
September 8th: Disgaea: Dark Hero Days
September 15th: Marvel Ultimate Alliance 2
September 22nd: SMT: Persona, Need for Speed Shift
October 1st: PSP Go
PC:
Today: GTA PC Trilogy
July 1st: Street Fighter IV (Fight pad bundle on the 7th)
July 7th: Tales of Monkey Island Chapter 1
August 25th: Batman: Arkham Asylum
September 27th: Need for Speed Shift
EUROPE:
Xbox 360:
August 28th: Batman: Arkham Asylum
September 9th: The Beatles: Rock Band
September 17th: Need for Speed Shift
September 22nd: Halo 3 ODST
September 24th: Metal Gear Solid Rising
September 25th: Dead Rising 2, Tekken 6
Playstation 3:
August 28th: Batman: Arkham Asylum
September 9th: The Beatles: Rock Band
September 18th: Need for Speed Shift
September 25th: Dead Rising 2, Gran Tourismo 5
Wii:
July 10th: The Conduit
July 24th: Wii Sports Resort
September 9th: The Beatles: Rock Band
September 25th: Red Steel 2 (Remember for this that WMP is MANDATORY for this game.)
Nintendo DS:
September 25th: Professor Layton and Pandora’s Box
This is seriously the only thing coming out on the DS in Europe in the next three months that actually looks good.
Playstation Portable:
September 11th: Dissidia: Final Fantasy
September 18th: Marvel Ultimate Alliance 2
September 25th: Gran Tourismo PSP
October 2nd: PSP Go
PC:
July 3rd: Street Fighter IV, World of Goo
August 28th: Batman: Arkham Asylum
September 18th: Need for Speed Shift
JAPAN:
Xbox 360:
July 30th: Gears of War 2 (Wow… this late?)
September 24th: Halo 3 ODST
Most of the good Japanese stuff are just existing games being relaunched as platinum titles.
Playstation 3:
September 17th: Tales of Vesperia
Once again, most of the good stuff is just be relaunched as greatest hits titles.
Wii:
July 23rd: Punch-Out!!
August 1st: Monster Hunter 3
August 6th: EA Sports Active
September 17th: House of the Dead: Overkill
Nintendo DS:
July 11th: Dragon Quest IX: Hoshizora no Mamoribito
August 6th: Sonic Chronicles: The Dark Brotherhood (You mean they actually went through with localizing that piece of shit?)
September 12th: Pokemon Heart Gold/Soul Silver
Playstation Portable:
July 2nd: Hatsune Miku: Project Diva (Yes, I know…)
July 16th: Ys I & II
August 6th: Tales of VS. (a.k.a. the date that Namco Bandai says they have no intention of localizing the game anywhere outside Japan, as usual.)
PC:
July 2nd: Street Fighter IV
There’s also a crapton of other PC games that I don’t think I could care about on this side of the Pacific, although with my understanding of Japanese I have to laugh because a lot of them seem to be part of the “Eroge Text Adventure” genre.
That rounds out the games to watch for this quarter, and hopefully Arkham Asylum won’t end up in my Q4 post three months from now. This is only a warmup for what’s to come, though. Come the fourth quarter, everything’s gonna be jam packed!
