Inside the thoughts of an average gamer.
Posts tagged wii
Immersive Technology: Motion Controls and 3D
Sep 25th
Earlier this year at E3, two very specific advances were being pushed by console manufacturers: motion controls and 3DTV. Both of these technologies are meant to push the gaming industry forward and give video games a more interactive experience, being able to control your actions onscreen with a wand or even your own hands and having visuals jump out at you.
It seems like it was only a few years ago we were talking about games going HD and starting to use wireless controller. Our favorite franchises (or at least those that weren’t a Nintendo franchise) were updated with even more glorious visuals and we no longer had to worry about our controllers ever getting tangled together, or ever wondering which controller is which due to the facts that these wireless controllers have light patterns. Even before that, when it came to our televisions we had been playing in the standard definition era from the Intellivision to the PS2. The move to HDTV was inevitable as the install base grew, but when it comes to today’s advances, do we really need these in our games? Are we ready for them?
Nintendo’s E3 Press Conference
Jun 15th
I only have two words to describe Nintendo’s E3 Presser.
….holy shit.
Here’s all that they had to show for us today:
- The Legend of Zelda: Skyward Sword (2011)
- Mario Sports Mix (2011)
- WiiParty
- Just Dance 2
- Golden Sun: Dark Dawn (Q4 2010)
- Goldeneye 007 (Q4 2010)
- Epic Mickey
- A Kirby game that I can’t remember the name of
- Donkey Kong Country Returns (This game probably got the biggest applause out of every game there)
- Dragon Quest IX (July 2010)
- Metroid: Other M (August 31st, 2010)
- Nintendo 3DS Reveal
- Kid Icarus Uprising
As far as the 3DS is concerned, Nintendo announced a possible lineup of games including DJ Hero 3D, a Kingdom Hearts game, and even the possibility of a Metal Gear Solid game.
If you weren’t saying “Holy shit” when you started reading this, you are now.
UPDATE: Destructoid has posted a list of games/fanchises that are supposedly being developed for the 3DS here.
First Impressions: New Super Mario Bros. Wii
Nov 18th

I can remember when I first got a DS. It had already been out for about a year and a half and it just so happened that the first New Super Mario Bros. was on its way, promising an experience that mixes Mario’s new moves in an old 2D-style game. Nevertheless I got it when I had the chance and loved every minute I spent with it. Being an 80′s kid that logged countless hours playing Super Mario Bros. and Super Mario Bros. 3, the game brought back many nostalgic moments from the plumber’s 8-bit glory days.
Despite this, I didn’t know what to think when Nintendo showcased New Super Mario Bros. Wii at this year’s E3 press conference. It could have been the fact that they spent all the time on boasting about 4-player simultaneous half co-op, half competitive multiplayer, but it really took me a while for this one to settle in… In fact, it was only yesterday that I actually was sold on the game by demoing it in single-player. (I’m really the only gamer in the household so it’s really hard to be sold on a game that only offers local multiplayer.) A couple of trade-ins later and I find myself headed home with the game’s bright-red box in hand, ready for yet another classic Mario experience.
Game Overview:
The actual storyline of course is just a shadow to the same old thing. Bowser comes, kidnaps Peach, starts terrorizing the Mushroom Kingdom, yadda yadda yadda… Nothing new there. Okay, so now that we’re past that… New Super Mario Bros. Wii follows in the footsteps of its DS predecessor by offering a modern Mario game in a classic 2D environment. It’s the type of game that will no likely please just about everyone in one way or another… There’s really just no way I can describe this in greater detail.
How does it play?
With the exception of the mega mushroom, all of Mario’s moves from NSMB can be done here. The controls, assuming you’re using just the remote, (which if you’re like me is the only way to play a game like this) have been simplified down to something reminiscent of an NES game, with a few extra things that require you to shake or tilt the remote, such as spin-jumping or tilting a special kind of platform. The game takes a lot out of Super Mario Bros. 3 in a way. The game features the return of airship-style stages, replaces the SMW-style “reserve item” system from the first game with an inventory system similar to 3′s, and even brings back the Koopalings from a long leave-of-absence. Yoshi also makes an appearance and controls much like he did in his debut nearly 19 years ago complete with gobbling berries, stomping out most enemies in 1 hit, and jumping off his back. (Many times causing him to make noble sacrifices so that Mario can complete his quest.)
Progression is similar to that as in the DS version; Worlds are set out into branching paths and each world contains a castle at the end and 1 or 2 towers along the way. Ghost houses, mushroom houses, warp cannons, and now even enemies that wander the map make a return in NSMBWii. Mario must jump, stomp, and slide his way through to the ever-so-classic flagpole at the end of each level, which obviously opens the way to the next level. He does have the help of a few new powerups along the way; The ice flower works much like the fire flower except that Mario can freeze enemies. This allows him to pick a frozen enemy up and toss it like a koopa shell. The propeller hat allows Mario to fly straight up with a shake of the remote, then slowly float back down. Penguin mario negates the effects of ice and also enhances his sliding ability.
Unfortunately, I haven’t had the opportunity to try multiplayer yet, though I’m confident that one day I’ll be able to give it a spin… I just need people that I can actually play it with.
Pros:
- Continues offering the nostalgic feel that the first New Super Mario Bros. did.
- Simultaneous Multiplayer that can be both co-operative and competitive.
- Keeps things fresh by adding new power-ups while also re-introducing some old mechanics.
Cons:
- Stale story. Seriously… I don’t know how many ways you can conjure up a story that has the same result… Princess gets kidnapped, plumber sets off to save her.
Do I Like It?
It’s… Mario, and it’s a Mario that just about everyone can relate to. The presentation is a nice mix of old and new and controls with a similar style to that of the older Mario games. As I said before, I wasn’t sure how much I was going to like this game until I was able to try it out for myself, and once I did it was golden. This game is a must-buy.
Who should buy it?
Everyone that has a Wii. I’m not saying this as a fanboy, or a Nintendork, or an old-school gamer. There is something that will please just about everyone in this game unless you absolutely hate platformers… Or old-school games. (I have yet to be given a valid reason as to why someone should hate an old-school game, though.) People who grew up with an NES will like it for its single-player gameplay, and maybe the young ones will like the multiplayer aspects.
First Impression: Very Good. At this point I don’t think Nintendo could have done better… aside from the story.
Notable releases: Q4 2009 UPDATED
Sep 28th
So, it’s been a bit of an uneventful third quarter at AGM. It appears I have come down with severe cases of writer’s block, laziness, and just plain procrastination all at once.
But, without further ado, here are some of the games you can expect between now and the end of the year:
(Note: The following list is only for North America)
Xbox 360
Oct 13th: Brutal Legend
Oct 27th: DJ Hero
Oct 27th: Forza Motorsport 3
Oct 27th: Tekken 6
Oct 29th: GTA4: The Ballad of Gay Tony
Nov 3rd: Band Hero
Nov 10th: Call of Duty: Modern Warfare 2
Nov 17th: Assassin’s Creed II
Nov 17th: Left 4 Dead 2
Dec 22nd: Guitar Hero: Van Halen
Playstation 3
Sept 29th: Ninja Gaiden Sigma 2
Oct 13th: Brutal Legend
Oct 20th: Ratchet & Clank: A Crack In Time
Oct 27th: DJ Hero
Oct 27th: Tekken 6
Nov 3rd: Band Hero
Nov 3rd: Lego Rock Band
Nov 10th: Call of Duty: Modern Warfare 2
Nov 17th: Assassins Creed II
Dec 22nd: Guitar Hero: Van Halen
Wii
Sept 29th: Dead Space Extraction
Oct 4th: Wii Fit Plus
Oct 6th: Spore Hero
Oct 13th: Mario & Sonic at the Olympic Winter Games
Oct 27th: DJ Hero
Nov 3rd: Band Hero
Nov 3rd: Lego Rock Band
Nov 3rd: Rabbids Go Home
Nov 3rd: Silent Hill: Shattered Memories
Nov 10th: Call of Duty: Modern Warfare Reflex
Nov 15th: New Super Mario Bros. Wii
Nov 27th: Resident Evil: The Darkside Chronicles
Dec 22nd: Guitar Hero: Van Halen
Dec 26th: Final Fantasy Chrystal Chronicles: The Crystal Bearers
(I also believe that Tatsunoku vs. Capcom is supposed to fit in somewhere here, unless I missed something.)
Nintendo DS
Sept 29th: Kingdom Hearts 358/2 Days
Oct 6th: Spore Hero Arena
Oct 12th: Pokemon Mystery Dungeon: Explorers of Sky
Oct 13th: Mario & Sonic at the Olympic Winter Games
Nov 3rd: Lego Rock Band
Nov 10th: Band Hero
Nov 10th: Call of Duty Modern Warfare: Mobilized
Dec 7th: The Legend of Zelda: Spirit Tracks
PSP
Oct 1st: PSPGo [Hardware]
Oct 1st: Gran Tourismo
Oct 1st: Shin Megami Tensei: Persona
Oct 13th: Half Minute Hero
Oct 20th: Grand Theft Auto: Chinatown Wars
Nov 17th: Little Big Planet
(And yes, that’s it for now.)
PC
Oct 13th: Lego Star Wars: The Complete Saga
Oct 22nd: Windows 7 [Operating System]
Nov 10th: Call of Duty: Modern Warfare 2
Nov 17th: Left 4 Dead 2
IT’S JAPANESE MAHVEL BAYBEE! Tatsunoku vs. Capcom Confirmed for US release.
May 20th
Yes, I’m a bit slow on this.
By now, if you’ve been following this, you probably know the runaround. Sometime late last week, a scan of the latest issue of Nintendo Power showed an article showing Tatsunoku vs. Capcom, the latest in the “vs. Capcom” series that was made famous by Marvel vs. Capcom. The article specifically hinted that the game was coming to North America, which is something that a lot of people were expecting to never happen due to the nature of the characters on the Tatsunoku side.
Well, CAPCOM thought differently on that, and Capcom Unity’s Twitter account confirmed that Tatsu vs. Capcom was one of two or three “mystery games” that they were showing at E3 next month. That being said, not only is CAPCOM surprising us with this Wii game that we never expected to come outside of Japan, but they also have two more that they’re going to spring upon us.
But this is why we all love CAPCOM. They’re one of the few developers that actually listen to their fans.
In the meantime, you can find some TvC gameplay footage after the jump.
And Now For Something Completely Different: Sega Announces Mario and Sonic at the Olympic Winter Games
Feb 12th
Pardon my eagerness to write something about this, but as I’m an Olympic fanatic and the next Olympic games happens to be happening in my hometown, I just have to go through with this.
On a day where Canada is marking the one year countdown to the start of the opening ceremonies for the 2010 winter games, Sega decided to mark the occasion in their own way by uploading a teaser video on YouTube for their second Olympic-based game following their Mario and Sonic mashup of Beijing 2008, Mario and Sonic at the Olympic Winter Games.
